Ninth Annual AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment

Northeastern University, Boston, Massachusetts, October 14-18, 2013

Important Dates

Workshop proposals:
Mar 15, 2013

Conference papers/demos:
May 7, 2013

Playable experiences:
June 4, 2013

Conference paper notification:
June 26, 2013

Workshop deadlines:
  • Game Aesthetics: July 8
  • Musical Metacreation: July 9
  • Intelligent Narrative: July 10
  • Design Process: July 12
  • Game Analytics: July 14
Doctoral consortium applications:
July 15, 2013

Starcraft bot registration:
August 7, 2013

Conference camera-ready due:
August 13, 2013

Starcraft bot submission:
August 14, 2013

Early registration:
August 30, 2013

Late registration:
September 20, 2013

October 14-15, 2013

AIIDE conference:
October 16-18, 2013


General Chair:
Gita Sukthankar, University of Central Florida

Program Chair:
Ian Horswill, Northwestern University

Local Arrangements Chair
Magy Seif El-Nasr, Northeastern University

Sponsorship Chair:
Kevin Dill, Lockheed Martin/Northeastern University

Workshops Chair:
Julian Togelius, IT University of Copenhagen

Doctoral Symposium Chairs:
Gillian Smith, Northeastern University
Adam Smith, University of Washington

Playable Experiences Chair:
Michael Mateas, UC Santa Cruz

Starcraft Competition:
Michael Buro and David Churchill, U. Alberta

Congratulations to our 2013 award winners:
  • Best Paper: Santiago Ontanon, The Combinatorial Multi-Armed Bandit Problem and its Application to Real-Time Strategy Games
  • Best Student Paper: Antonios Liapis, Georgios N. Yannakakis, Julian Togelius, Towards a Generic Method of Evaluating Game Levels
  • Best Reviewer: Mark Riedl (Georgia Tech)

The 9th AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment (AIIDE'13) will be held in October 2013. AIIDE'13 is the ninth annual conference and the thirteenth overall event sponsored by AAAI on the topic of AI and Interactive Entertainment.

AIIDE is the definitive point of interaction between entertainment software developers interested in AI and academic and industrial AI researchers. Sponsored by the Association for the Advancement of Artificial Intelligence (AAAI), the conference is targeted at both the research and commercial communities, promoting AI research and practice in the context of interactive digital entertainment systems with an emphasis on commercial computer and video games.

AIIDE-13 will include invited speakers, research and practitioner presentations, playable experiences, project demonstrations, interactive poster sessions, product exhibits, and a doctoral consortium.  We invite researchers and developers to share insights and cutting-edge results from a wide range of AI-related problems and encourage the presentation of a) results from core AI research areas applicable to interactive digital entertainment and b) AI approaches developed and fielded in commercial systems. Please see this overview of the AIIDE conference posted at




AIJ (Doctoral)





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